﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;

namespace EasyFFmpeg.Win32
{
    public class Win32Utils
    {
        [DllImport("Shlwapi.dll", CharSet = CharSet.Auto)]
        public static extern long StrFormatByteSize(long fileSize, [MarshalAs(UnmanagedType.LPTStr)] StringBuilder buffer, int bufferSize);

    }
}
